Burrow. The Abomination is capable of moving underground as well as above it. Creature can move at half speed underground in any terrain that isn't solid rock.
Multiattack. The Abomination makes two melee attacks, one unarmed and one with its bite. It cannot use Multiattack with its ranged attack.
Unarmed Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., single target. Hit: 4 (1d4 + 2) bludgeoning damage.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., single target. Hit: 5 (1d6 + 2) piercing damage.
Acid Projectile. RangedWeapon Attack: +4 to hit, range 40/80 ft., single target. Hit: 8 (1d8 + 4) acid damage.
Description
One of many undead creatures to come out of unspeakable experiments. Not quite a zombie, but by no means truly alive, this creature skirts the boundaries between life and death.
what is this exactly supposed to be?
It's an undead homebrew zombie-like creature I created for my kids' campaign. I didn't like any of the other options in the books for the direction I wanted to go for the story, so I made my own.
well done Sykoticflaw was this your 1st time making a monster if so well done! and btw if u have a loot goblin in your party i may be abile to help with my abora
Sykoticflaw if this was your 1st time making a monster well done! ps: btw if u have a loot goblin in your party i may be abile to help with my abora
Cool. i've said this to other people, raise the CR up to 1 or 2 if it has more than 15 health.