Large Dragon, Any Alignment
Armor Class 16 Natural Armor
Hit Points 106 (13d10 + 39)
Speed 50 ft., fly 60 ft., climb 30 ft.
STR
19 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
14 (+2)
Skills Perception +4, Stealth +6
Damage Immunities Acid
Senses Blindsight 15 ft., Darkvision 90 ft, Passive Perception 14
Languages Common, Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

 Keen Hearing and Smell. The Zburator has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The Zburator has advantage on an attack roll against a creature if at least one of the Zburator 's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The Zburator makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (10d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons (Recharge 5–6). The Zburator uses one of the following breath weapons.

Acid Breath. The Zburator exhales acid in an 30-foot cone. Each creature in that line must make a DC 13 Dexterity saving throw, taking 22 (4d10) acid damage on a failed save, or half as much damage on a successful one.

Description

Zburator are half Dragon and half dire wolf

 

Previous Versions

Name Date Modified Views Adds Version Actions
3/9/2021 1:38:36 AM
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5/14/2022 12:35:22 PM
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Habitat: ForestMountainSwampUnderwater

Night13j

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