Medium Dragon, Lawful Evil
Armor Class 16 Natural armour
Hit Points 30 (2d12 + 4)
Speed
STR
14 (+2)
DEX
18 (+4)
CON
19 (+4)
INT
29 (+9)
WIS
20 (+5)
CHA
26 (+8)
Saving Throws CON +8, WIS +9, CHA +12
Damage Vulnerabilities Fire, Lightning
Damage Immunities Acid, Poison
Condition Immunities Charmed, Poisoned
Senses Passive Perception 5
Languages all languages
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

 

Spellcasting. The Vipeira is a 2-level spellcaster. Its spellcasting ability is 8 (spell save DC is 16
Cantrips (3): message
1st level (3):Charm person

Actions

 

Action Melee Attack. poisonous bite:  reach 5 ft., 10 target. (1d4 + 1) [poison/piercing] damage. 

Action Ranged Attack. spit acid: range 10/90ft., # target. Hit: # (2d6 + 2) [poison] damage.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

the Vipeira pounces onto a creature who fails a 16 DEX check and spits an immense amount of acid onto it's preys face their face melts away he roars and eats your innards.

. Enter the description for your legendary action.

Description

A small veloceraptor type shape with blue, yellow, green frills around it's neck

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Cult of the Dragon

Habitat: SwampUnderdark

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