Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Water Susceptibility. For every 5 feet the bear moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 3 (1d6) fire damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Fire Breath (Recharge 5–6). The bear exhales a blast of flames in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.







Comments