Small Construct, Neutral Good
Armor Class 13
Hit Points 15 (1d6)
Speed 30 ft.
STR
5 (-3)
DEX
13 (+1)
CON
8 (-1)
INT
16 (+3)
WIS
10 (+0)
CHA
9 (-1)
Skills Investigation +5
Senses Darkvision, Passive Perception 13
Languages Common, Gnomish
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. 
Cantrips (at will): Light , Mending
1st level (3 slots): GreaseTasha's Caustic Brew, Silent Image

Actions

BONK! - Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 + 5) [bludgeoning] damage. 

Cutting Laser. Attack: +5 to hit, range 30 ft., 1 target. Hit: 1 (2d6 + 5) [Fire] damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Small Orb with a glowing blue eye

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Awes0mepossum

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