Armor Class
15
(natural armor)
Hit Points
75
(10d8 + 30)
Speed
40 ft., fly 60 ft., burrow 10 ft.
STR
16
(+3)
DEX
17
(+3)
CON
16
(+3)
INT
8
(-1)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
DEX +5, WIS +3
Skills
Intimidation +2, Perception +3, Stealth +5
Damage Vulnerabilities
Radiant
Damage Resistances
Poison
Damage Immunities
Necrotic
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 13
Languages
Common, Draconic --
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The skeleton wyvern has advantage on Wisdom (Perception) checks that rely on smell.
Sunlight Sensitivity. While in sunlight, the skeleton wyvern has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The skeleton wyvern makes two bite attacks
Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Necrotic Breath (Recharge 6). The skeleton wyvern exhales a 15-foot cone of noxious black gas. Each creature in the area must make a DC 13 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. A creature reduced to 0hp by this damage dies.