Medium swarm of Large dragons, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 75 (10d8 + 30)
Speed 40 ft., fly 60 ft., burrow 10 ft.
STR
16 (+3)
DEX
17 (+3)
CON
16 (+3)
INT
8 (-1)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws DEX +5, WIS +3
Skills Intimidation +2, Perception +3, Stealth +5
Damage Vulnerabilities Radiant
Damage Resistances Poison
Damage Immunities Necrotic
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Draconic --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell. The skeleton wyvern has advantage on Wisdom (Perception) checks that rely on smell.

Sunlight Sensitivity. While in sunlight, the skeleton wyvern has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The skeleton wyvern makes two bite attacks

Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Necrotic Breath (Recharge 6). The skeleton wyvern exhales a 15-foot cone of noxious black gas. Each creature in the area must make a DC 13 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. A creature reduced to 0hp by this damage dies.

Habitat: ForestUnderdark

Xerealization