Pack Tactics. Store Clerks have advantage on attack rolls against a creature if at least one of their allies is within 5 feet and the ally isn't incapacitated.
Deboning Knife. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Improvised Thrown Item. Ranged Weapon Attack: +3 to hit, range 20/30 ft., one target. Hit: 4 (1d4 + 1) bludgeoning damage.
Note: The GM is encouraged to add some additional condition or environmental effect based on the item thrown. For example, a jar of jam taken from the shelf at Top Chop could blind the target or oil thrown could create an area where characters can slip and fall. If the Clerks start making to much of a mess, Dino may turn on them.
Description
Store Clerks at Top Chop are all residents of Brandborough Village or the surrounding enchanted forest. They have learned to fight from interacting with the butchers and have romanticized ideas of combat. They will throw down when provoked or if instructed to by Dino The Butcher.
Comments