False Appearance. While the Corpse Tree remains motionless, it is indistinguishable from a normal tree.
Siege Monster. The Corpse Tree deals double damage to objects and structures.
Ripened Fruit The Corpse Tree spawns with 1d4+1 medium corpses or smaller corpses (corpse type depends on the enviroment) hanging from its branches. As a bonus action the Corpse tree can consume one of the corpses in its branches to heal 1/4 of the corpse's original hitpoints or create an undead copy of the creature that is loyal to the Corpse Tree
Multiattack. The treant makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
Rock. Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.
Corpse Harvest The Corpse Tree can collect a corpse that is within 10ft of it and pull it into its branches to be used with Ripened Fruit
Comments