Huge Dragon, Unaligned
Armor Class 21 (natural armor)
Hit Points 290 (13d20 + 90)
Speed 20 ft., fly 80 ft., climb 120 ft.
STR
24 (+7)
DEX
27 (+8)
CON
20 (+5)
INT
5 (-3)
WIS
29 (+9)
CHA
6 (-2)
Saving Throws STR +11, DEX +12, CON +9, WIS +13
Skills Perception +27
Damage Vulnerabilities Cold
Damage Immunities Acid, Fire, Necrotic, Poison, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Truesight Only to creatures that the viper wyvern has dealt poison damage to, Passive Perception 25
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Pure venom. All poison damage that the viper wyvern deals can’t be reduced in any way.

Venomous spines. Any that strikes the viper wyvern physically takes 2d4 poison damage + 1d4 piercing damage.

Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 2d12 + 6 piercing damage + 2d8 poison damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d20 + 6 slashing damage + 3d4 poison damage.

Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 2d8 + 8 piercing damage + 3d6 poison damage and poisons creature hit.

Reactions

Counter attack. Any creature that attacks the viper wyvern within 10 ft of the viper wyvern can attack the creature with a sting, bite, or claw attack. 

Description

Cousins to the great dragons, viper wyverns have two scaly legs, leathery wings, a sinewy tail topped with a poison stinger that can kill a creature in seconds, fangs that produce a venom that can kill the undead and the those who are immune to poison, and spines across the entirety of their spine. 

Habitat: ForestSwampUnderdark

LiamHCDarastrix

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