???
Bite
Action Melee Attack. Melee Weapon Attack: +12 to hit, reach 5 ft., 1 target. Hit: 17 (20d6 + 25) [Piercing] damage.
Fart
Action Ranged Attack. RangedWeapon Attack: +12 to hit, range 5/50 ft., 5 target. Hit: 18 (20d6 + 40) [poison] damage.
???
???
???
Legendary Action Name (Costs 1 Actions). You start to feel weird but you can't put your finger on why or how. You brain feels so foggy that you roll with disadvantage on every roll until Ziggy releases the spell or you take 30 or more damage.
Resistances and immunities don't matter.
Description
???
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







Comments