Armor Class
14
natural armor
Hit Points
58
(9d10 + 9)
Speed
0 ft., swim 40 ft.
STR
18
(+4)
DEX
14
(+2)
CON
8
(-1)
INT
12
(+1)
WIS
14
(+2)
CHA
3
(-4)
Skills
Perception +4, Stealth +4
Senses
Darkvision 120 ft., Passive Perception 14
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Carrier. The wisp does not suffer from decreased speed when it is grappling a creature, as by the carrying a creature rule.
Actions
Constrict. Melee Weapon Attack.+5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the Wisp cannot Constrict another target.







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