Armor Class
16
(natural armor)
Hit Points
158
(15d10 + 75)
Speed
40 ft., climb 40 ft., fly 80 ft.
STR
23
(+6)
DEX
10
(+0)
CON
21
(+5)
INT
14
(+2)
WIS
11
(+0)
CHA
19
(+4)
Saving Throws
DEX +3, CON +8, WIS +3, CHA +7
Skills
Perception +5, Stealth +2
Damage Immunities
Fire
Senses
Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages
Common, Draconic
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (2d8 + 5) piercing damage plus 3 (1d6) fire damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 4) slashing damage.
Ember Ash Breath (Recharge 5–6). The dragon exhales ash in a 30-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one.
Description
The odor of burnt carbon surrounds an orange dragon, whose swept-back horns and spinal frill define its silhouette. Its beaked snout vents smoke at all times, and its eyes grow black when angry.
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