Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Reminescence of the past. The Zombie Standard Bearer can once per day gain advantage on a melee attack roll.
War Call. Undead creatures whitin 30ft of the Zombie Standard Bearer have advantage against turn undead, they have an addictional +1 AC and their attack and damage rolls increase by +1.
Multiattack: The Zombie soldier can attack twice whit its slam attack or its Pike.
Slam: Melee weapon attack +5 to hit, 5ft range, one target for 1d6+3. bludgening damage.
Standard Pike: Melee weapon attack +5 to hit, 10ft range, one target for 1d10+3 slashing damage.
Rush: The Zombie Soldier can take a Dash action as a bonus action
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay, however this zombie seems to hold a reminescence of its combat prowess, and its former equipment even tho less usefull still protects its former alive wealder, the zombie stills beares the war standard it holded in life.
Previous Versions
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10/8/2022 10:26:48 PM
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10/8/2022 10:39:17 PM
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10/15/2022 10:01:00 PM
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10/15/2022 10:04:39 PM
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10/15/2022 10:12:43 PM
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