Medium Dragon, Lawful Good
Armor Class 16 16 natural armor
Hit Points 18 (19d12 + 2)
Speed
STR
10 (+0)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
1 (-5)
CHA
14 (+2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Bludgeoning from non magical attacks
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Incapacitated, Paralyzed, Restrained
Senses Tremorsense known as lightning sense, aim can shoot an electrical wave in every direction and can make contact with a creature, Passive Perception 16
Languages draconic
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Action Name. Enter the description for your action.                                                                       CLAW. Melee weapon attack[roll]4d10dl1+4[/roll]

lightning shot. ranged weapon attack Ability scores: [roll]4d6dl1ro1[/roll] [roll]4d6dl1ro1[/roll] [roll]4d6dl1ro1[/roll] [roll]4d6dl1ro1[/roll] [roll]4d6dl1ro1[/roll] [roll]4d6dl1ro1[/roll]

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.                                  DIPLOMAT GLARE. stares at a creature he can see within 40 ft and has to succeed a d12 con check, succeeding in doing so the creature takes 1 d6 damage, failure and the creature is incapacitated, paralyzed and takes 4 d12 damage over time

Description

The kind but fierce hearted prince of dragons hatched in the human kingdoms and is really cute. friends with a human mage named Callum, an 11 year old king named ezran and a moon elf assassin named rayla, his mother is Zubeia, she is Queen of dragons...

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: beast companion

Habitat: Mountain

GamingGriffin

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