Nimble Escape. The gnobllin can take the Disengage or Hide action as a bonus action on each of its turns.
Rampage. When the gnobllin reduces a creature to 0 hit points with a melee attack on its turn, the gnobllin can take a bonus action to move up to half its speed and make a bite attack.
Multiattack. The gnobllin makes two attacks: one with its bite and one with its scimitar.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) piercing damage.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) slashing damage.
Description
For some odd, unknown reason, Fangs of Yeenaghus' gnoll conversion seems to affect goblins, resulting in the freakish hybrid known as the Gnobllin. This hybrid usually has cream, green or brown skin and brown or black fur spreading down it's spine. They have bat-like ears that point upwards and round, brown or black eyes with a large nose pointing upwards to face it's nostrils forwards. Their legs appear stretched from the transformation, and their skin wraps tightly around their leg bones.
Conception and Relations. Upon consuming the remains of a Gnoll Fang's foe, a goblin will immediately begin a painful transformation, it's muscles will vibrate and it's bones will jab it from the inside, despite this, the transformation rarely permanently injures or kills the new-born Gnobllin, but usually affects them mentally due the pain. Upon the end of the process, the Gnobllin will usually lie prone or pass out for multiple hours, and the Fang that caused the process will usually gain the scent of the Gnobllin and approach. Most of the time this happens, the Gnobllin is killed, resulting in their rarity, but in the scenario a Fang is present and does not kill the Gnobllin, the Gnobllin usually grows to be stronger than most goblins or gnolls.
Murderous and Violent. Gnobllins are just as chaotic as gnolls and have never been reported to settle in with humans, and most rarely even associate with goblins either, making them more gnoll-like than goblin. They usually live for long amounts of time for unknown reasons, usually lasting longer than a century, and there is no knowledge on how long they could theoretically last, due to their lives being cut short by combat.
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