Other Worldly Plane: Zozobolombo is an other worldly creature and its cannot be harm or touch by the living and can only be harm by magic attack or magic infuse item. This also mean Zozobolombo can walk through anything accept magic infuse object.
Soul Draining: If Zozobolombo touch you it isn't touching your skin its touching your soul and it gave Zozobolombo health gains equal to 1/5th the damage Zozobolombo deal. (the health gain cannot have decimal)
Soul Stealing: If Zozobolombo kill anything its have the power to steal its soul and use to its work and fight for it.
Multiattack. Zozobolombo make 1 uppercut attack and 1 slam attack
Uppercut. Melee attack weapon: +10 to hit, reach 15 ft., 1 or more target if in range. Hit: 20 (2d20 + 20) bludgeoning and necrotic damage.
Slam. Melee attack weapon: +10 to hit, reach 15 ft, 1 or more target if in range. Hit: 20 (2d20 + 20) bludgeoning and necrotic damage.
Description
Zozobolombo is a creature with no real shape and look because it always take some part of the look of its new stolen soul.
Zozobolombo origin is as follow. A mad wizard become a devilish necromancer because his whole town get brutally murdered by a dragon that he cannot defeat. First he collect the soul but unfortunately the dragon burn him and accidently fuses him with hundred of soul and now he become Zozobolombo, The Soul Stealer.
Zozobolombo roam around area that is full with soul like a graveyard, battlefield, prison, mines, and dragon nest.
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