N\A
Cower. Being small creatures when threatened they will scream, run, and hide from danger.
N\A
N\A
N\A
N\A
Description
It seems to resemble a skinned racoon with a gaping mouth, narrow eyes, nose and ear holes, and multiple legs, the exterior is mostly made of a meat like mass, they are only scavengers and eat a diverse palette of food, plants, insects, corpses and other things. Having almost no use they are considered a pest and lie at the bottom of the food chain, despite this the Crawl grows and produces an abundant source of Trimmings.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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