Devour. It's jaw is made so it can swallow corpses whole like a Python but it's diet only consists of dead animals or people.
Multiply. When it's gained enough mass, it will split into two meat snakes.
Bite. It doesn't attack humans unless eating, in this case if it will bite it's enemy dealing 1D10 damage.
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Description
The meat snake derives from the crawl, it devours a diet of corpses or decayed flesh of any sorts, it is a long creature that gains mass from eating. The meat snake has a skull that it borrows from corpses, some having deer skulls, others having human or dog skulls depending on what they eat.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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