Medium Aberration, Neutral Good
Armor Class 8 Natural
Hit Points 15 (1d20 + 20)
Speed
STR
16 (+3)
DEX
6 (-2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
3 (-4)
Senses Passive Perception 15
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Devour. It's jaw is made so it can swallow corpses whole like a Python but it's diet only consists of dead animals or people.

Multiply. When it's gained enough mass, it will split into two meat snakes.

Actions

Bite. It doesn't attack humans unless eating, in this case if it will bite it's enemy dealing 1D10 damage.

Bonus Actions

N/A

Reactions

N/A

Legendary Actions

N/A

Mythic Actions

N/A

Description

The meat snake derives from the crawl, it devours a diet of corpses or decayed flesh of any sorts, it is a long creature that gains mass from eating. The meat snake has a skull that it borrows from corpses, some having deer skulls, others having human or dog skulls depending on what they eat.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: abberation

Saintai_Slaymoor

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