Medium Undead, Chaotic Evil
Armor Class 17
Hit Points 132 (14d10 + 38)
Speed
STR
21 (+5)
DEX
17 (+3)
CON
16 (+3)
INT
13 (+1)
WIS
13 (+1)
CHA
8 (-1)
Saving Throws STR +9, DEX +7, CON +7
Skills Intimidation +12
Damage Vulnerabilities Fire
Damage Immunities Acid
Senses Passive Perception 19
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Multiattack. The volatile makes 2 claw attacks and either 1 spit or mandibles attack..

Tri mandibles. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 18 (2d10 + 8) piercing damage. The target has to make a DC 14 constitution saving throw or be infected with The plague. The volatile gains temporary hit points equal to half of the damage dealt.

Vile spit. RangedWeapon Attack: +8 to hit, range 30/60 ft., 1 target. Hit: 13 (2d6 + 4) acid damage. The target has to make a DC 16 constitution saving throw or become toxicant

Claws. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 10 (2d4 + 8) slashing damage.

Bonus Actions

Dash. The volatile can take the dash action as a bonus action.

Previous Versions

Name Date Modified Views Adds Version Actions
1/27/2023 3:14:21 AM
1
1
--
Coming Soon
Tiamatslayer25439

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