Medium Fey, Typically Chaotic Evil
Armor Class 15 Natural Armor
Hit Points 136 (16d8 + 64)
Speed 40 ft., fly 20 ft.
STR
11 (+0)
DEX
18 (+4)
CON
14 (+2)
INT
13 (+1)
WIS
18 (+4)
CHA
18 (+4)
Saving Throws CON +5, CHA +7
Skills Deception +7, Insight +7, Perception +7, Stealth +7
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold
Senses Darkvision 60, Passive Perception 17
Languages Common, Sylvan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Innate Spellcasting. The yuki onna’s innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The yuki onna can innately cast the following spells, requiring no material components:
At will: Charm Person, Dancing Lights, Minor Illusion, Ray of Frost                               3/day each: Fog Cloud, Mistystep, Gust of Wind
1/day each: Gaseous Form, Ice Storm

Freezing Body. A creature that touches the yuki-onna or hits her with a melee attack while within 5 feet of her takes 11 (2d10) cold damage. Large or smaller target must succeed on a DC 15 Constitusion saving throw or be paralyzed for 1 turn. A creature who is immune to cold damage is also immune to this effect. 

Magic Resistance. The yuki-onna has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The yuki onna makes two frostbite touches.

Frostbite Touch. Melee Spell Attack: +7 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) cold damage. The target must succeed on a DC 15 Constitusion saving throw or be paralyzed for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature who is immune to cold damage is also immune to this effect.

Draining Kiss. The yuki onna kisses a paralyzed humanoid creature, or a willing humanoid creature. The target must make a DC 15 Constitusion saving throw against this magic, taking 32 (5d10 + 4) necrotic damage on a failed save, or half as much damage on a successful one. The target's exhaustion level raises by 1 at the end of every turn. This effect lasts until the target finishes a short or long rest with proper warming.

Description

Also known as "winter hags" , the yuki onna stalk their prey during the never-ending winter of boreal woodlands and icy valleys. Legendary says that they appear before lost and lonely travelers, offering them warmth and comfort. Then, when the unsuspecting victim comes into her arms, the yuki onna steals their life with a freezing kiss.

Ethereal Beauty. Yuki onna's appearance resembles breathtaking humanoid women, with long raven hair and skin as pale as snow. They often wear sheer white gowns, fine decorated robes, or other fanciful clothes ill-suited to the freezing climates in which they dwell.

Frigid Temptresses. Yuki onna prey on life energy much as incubus do, though they are not fiends. In addition to their unearthly beauty, they have the power to ensnare huamanoids‘ mind regardless of their gender and age, a better way to lure victims into their deadly embrace. Their very touch drains warmth from a living creature’s body, until all that remains is a frozen husk.

Elemental Forces. Yuki onna originally hailed from the coldest reaches of the Feywild, and they have innate power over ice and snow. That they often appear before their victims during blizzards is no coincidence, for they know exactly when such storms will occur and can even create them through magic. Though they prefer to go after lone prey and will flee if outnumbered, a yuki onna that has been backed into a corner is still a force to be reckoned with. Yuki onna look down upon most creatures but tend to set alliance with isejotnar, for both of them having a carnivority diet and sharing an abominate towards white dragons and Annam's frost ogres who never refuse a chance to hunt down elemental monsters of ice.

Patient Predators. Yuki onna make their shelters near roads and trade routes, waiting for careless travelers to pass by. They will stalk travelers and caravans for days, singling out targets to lure away the bold ones from the group. Only then, when a suitable opportunity presents itself, will she whip up a blizzard and move in for the kill.

Lair and Lair Actions

Most yuki onnas are lack of the patience to set a permanent settlement. But some of them live in mazes built instead freezing caves. If the crew is moving near the lair of a yuki onna, following evidence will show them the danger:

·Thick fog cover the area regardless of the climate outside.

·Abnormal sleeting weather appears.

·Several frozen husk are covered within the area.(The crew should be ready for a combat when this evidence appears)

Previous Versions

Name Date Modified Views Adds Version Actions
3/2/2023 6:35:54 PM
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Coming Soon

Habitat: ArcticForestMountain

amateur585

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