Medium Undead, Lawful Evil
Armor Class 15 (natural armor)
Hit Points 85 (7d10 + 14)
Speed 50 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
13 (+1)
CHA
6 (-2)
Skills Perception +5
Damage Immunities Fire
Senses Darkvision 60 ft., Passive Perception 15
Languages Understands Infernal but can't speak it
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

 

Actions

Flame Breath. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (3d6) fire damage.

Inferno Charge (Recharge 5–6). The hound charges at a target player causing each player in a 10 foot radius to take damage. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage and be knocked prone on a failed save, or half as much damage on a successful one.

Description

Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions.

Habitat: MountainUnderdark

LuKy_Lep89

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