Large Plant, Chaotic Neutral
Armor Class 14 (natural armor)
Hit Points 117 (12d12 + 60)
Speed 30 ft.
STR
19 (+4)
DEX
15 (+2)
CON
17 (+3)
INT
18 (+4)
WIS
16 (+3)
CHA
12 (+1)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses Passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

False Appearance. While the vizelect remains motionless, it is indistinguishable from a normal lump of vines.

Siege Monster. The vizelect deals double damage to objects and structures.

Actions

Multiattack. The vizelect makes three vine attacks.

Vine. Melee Weapon Attack: +7 to hit, reach 50 ft., one target  3d6+4 bludgeoning damage.Your target is grappled.

Slam. Melee Weapon Attack. +7 to hit, range 10 ft., one target. 3d6+3 bludgeoning damage.

Animate vines (3/Day). The vizelect magically animates up to 8 vines. These vines are animated vines. An animated vine acts as an ally of the vizelect.

Habitat: Forest

Elliot_Jones

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