Armor Class
14
(natural armor)
Hit Points
117
(12d12 + 60)
Speed
30 ft.
STR
19
(+4)
DEX
15
(+2)
CON
17
(+3)
INT
18
(+4)
WIS
16
(+3)
CHA
12
(+1)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Senses
Passive Perception 13
Languages
Common, Druidic, Elvish, Sylvan
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
False Appearance. While the vizelect remains motionless, it is indistinguishable from a normal lump of vines.
Siege Monster. The vizelect deals double damage to objects and structures.
Actions
Multiattack. The vizelect makes three vine attacks.
Vine. Melee Weapon Attack: +7 to hit, reach 50 ft., one target 3d6+4 bludgeoning damage.Your target is grappled.
Slam. Melee Weapon Attack. +7 to hit, range 10 ft., one target. 3d6+3 bludgeoning damage.
Animate vines (3/Day). The vizelect magically animates up to 8 vines. These vines are animated vines. An animated vine acts as an ally of the vizelect.







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