Huge Undead, Any Alignment
Armor Class 23 Bones
Hit Points 250 (5d10 + 200)
Speed 30 ft.
STR
30 (+10)
DEX
20 (+5)
CON
25 (+7)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +15, CON +12
Damage Vulnerabilities Radiant
Damage Resistances Cold, Fire, Lightning
Damage Immunities Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands all languages it knew in life but can't speak
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Circle of Glasty Flames-Once a creature enters the space of the Giant skeleton they have to make a con saving throw of 23 or take (2d6) flame and (2d10) necrotic.  

Veil of Shadows. Their is a veil of darkness around it 

Multi-Attack. The Giant Skeleton makes two attacks with its Giant Claw and one attack with its rock throw 

 

Actions

Giant Claw. Melee Attack: +15 to hit, reach 5 ft., one target. Hit: 5 (3d10 + 20) piercing damage.

Rock Throw. Ranged Weapon Attack: +15 to hit, range 80/320 ft., one target. Hit: 5 (12d8 + 15) bludgeoning damage.

Bonus Actions

Cancel shadows It can cancel veil of shadows 

Reactions

Grab. If a creature misses an attack on the Giant Skeleton as a reaction the skeleton can grab the creature as a strength check. 

Legendary Actions

3 Legendary Actions 

Extra Attack (cost one legendary action) Giant Skeleton can make one Claw attack 

Legendary resistance 

Habitat: MountainUrban

Darthlu435

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