Large Dragon, Neutral Evil
Armor Class 18 (natural armor)
Hit Points 144 (17d10 + 51)
Speed 40 ft., fly 80 ft.
STR
18 (+4)
DEX
16 (+3)
CON
17 (+3)
INT
18 (+4)
WIS
17 (+3)
CHA
19 (+4)
Saving Throws CON +6, INT +7, WIS +6, CHA +7
Skills Perception +6, Persuasion +7, Stealth +6
Damage Resistances Cold, Necrotic
Condition Immunities Charmed, Frightened
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages Common, Draconic, Giant, Goblin, Sylvan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The dragon makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 5 (1d10) radiant damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapon (Recharge 5–6). The dragon uses one of the following breath weapons:

Breath of Darkness. The dragon exhales wisps of shadow and darkness in a 30-foot cone that. Each creature in that area must make a DC 14 Dexterity saving throw, taking 38 (7d10) necrotic damage on a failed save, or half as much damage on a successful one.

Breath of Air. The dragon exhales an icy blast in a 30-foot cone that. Each creature in that area must make a DC 14 Dexterity saving throw, taking 38 (7d10) cold damage on a failed save, or half as much damage on a successful one.

Spellcasting. The dragon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):

At will: detect thoughts

1/day each: silence, darkness, wall of thorns

3/day each: dominate person

Previous Versions

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4/10/2023 6:02:19 AM
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