Armor Class
19
(natural armor)
Hit Points
500
(46d12 + 201)
Speed
40 ft., fly 50 ft.
STR
26
(+8)
DEX
18
(+4)
CON
20
(+5)
INT
24
(+7)
WIS
20
(+5)
CHA
25
(+7)
Saving Throws
CON +11, INT +13, WIS +11, CHA +13
Skills
Animal Handling +18, History +15, Insight +18, Intimidation +15, Nature +15, Perception +18, Religion +15
Damage Resistances
Cold, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Lightning, Thunder
Condition Immunities
Charmed, Exhaustion, Frightened
Senses
Truesight 120 ft., Passive Perception 28
Languages
Celestial, Common, Giant, Primordial, Telepathy 120 ft.
Challenge
17 (18,000 XP)
Proficiency Bonus
+6
Traits
- Legendary Resistance (3/day). If Zeus fails a saving throw, he can choose to succeed instead.
- Emperor of the Sky. Zeus can control the weather around him. After the end of his second combat turn, gargantuan clouds of roaring thunder appear in a 1-mile radius around Zeus. They bring the following effects: At the start of his turn, every creature except Zeus has to succeed on a DC 16 Constitution saving throw or be deafened until the end of their next turn. Ranged weapon attacks are made with disadvantage due to strong winds. Constitution Saving throws rolled to maintain concentration are made with disadvantage.
- Godly Weapons. Zeus' weapon attacks are magical.
- Innate Spellcasting. Zeus’ innate spellcasting ability is Wisdom (spell save DC 20, +10 to hit with spell attacks). He can innately cast the following spells, requiring no material components:
- At will: lightning bolt, thaumaturgy
- 2/day each: chain lightning, destructive wave
- 1/day each: crown of stars, temple of the gods (instantaneous)
Actions
- Lightning of Tartaros (Recharge 5-6). Zeus throws the primordial lightning bolt in a 120 ft. line that is 10 feet wide. Each creature in that line must make a DC 20 Dexterity saving throw, taking 27 (6d8) lightning damage on a failed save, or half as much damage on a successful one.
- Multiattack. Zeus makes 2 Olympian Punch attacks and 1 Storm’s Fist attack.
- Olympian Punch. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) bludgeoning damage.
- Storm’s Fist. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (1d6 + 8) bludgeoning damage and 7 (2d6) lightning damage. In addition, the target has to succeed on a DC 20 Constitution saving throw or be stunned until the end of its next turn
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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4/18/2023 2:58:13 AM
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10
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0
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Coming Soon
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