Small Aberration, Neutral Evil
Armor Class 13 Natural Armor
Hit Points 13 (3d6 + 3)
Speed 40 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills Stealth +15
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

ClawsMelee weapon attack: +5 to hit, reach 5 ft., one target. Hit 6 (1d6+3) slashing damage

Bonus Actions

Swift movement. The Zergling can take the disengage or dash action as a bonus action.

AK_Manticore

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