Armor Class
13
Natural Armor
Hit Points
13
(3d6 + 3)
Speed
40 ft.
STR
10
(+0)
DEX
16
(+3)
CON
12
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
3
(-4)
Skills
Stealth +15
Senses
Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Claws. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit 6 (1d6+3) slashing damage
Bonus Actions
Swift movement. The Zergling can take the disengage or dash action as a bonus action.
Comments