Gargantuan Ooze, Neutral Evil
Armor Class 11 Natural armor
Hit Points 5 (1d8 + 2)
Speed 20 ft., climb 10 ft.
STR
11 (+0)
DEX
5 (-3)
CON
11 (+0)
INT
3 (-4)
WIS
13 (+1)
CHA
4 (-3)
Damage Immunities Acid
Condition Immunities Blinded, Deafened
Senses Passive Perception 11
Languages none
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [Acid Cube] is a 1-level spellcaster. Its spellcasting ability is [wisdom] (spell save DC #, +# to hit with spell attacks). The [Acid Cube] has following [class name] spells prepared:
Cantrips (at will): [Acid splash], [spell name] 
1st level (3 slots): [acid arrow], [spell name] 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Slime Grasp: +5 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 5) [Acid] damage. 

Action Ranged Attack. Bone Spew: +2 to hit, range 10/30 ft., 1 target. Hit: 4 (1d4 + 3) [bludgeoning] damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a 25 by 25 ft cube of gelatinous acid, remains of previous victims can still be seen within

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

magemaster1

Comments

Posts Quoted:
Reply
Clear All Quotes