Medium Or Small Beast, Unaligned
Armor Class 14
Hit Points 45 (1d10)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
12 (+1)
INT
4 (-3)
WIS
10 (+0)
CHA
8 (-1)
Senses Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Bloodlust. When Young Odogaran is reduced to half its hit points or less, it enters a frenzied state. While in this state, its speed increases by 10 feet, and it gains advantage on melee attack rolls.

Blood Scent. Young Odogaran can detect the smell of blood within 30 feet of it, and it has advantage on Wisdom (Perception) checks that rely on smell.

Keen Hearing and Smell. Young Odogaran has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack. Young Odogaran makes two attacks: one with its bite and one with its claws.

Bite. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (1d10 + 2) piercing damage.

Claws. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8 + 2) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Bonus Actions

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Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Young Odogaran can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Young Odogaran regains spent legendary actions at the start of its turn.

Attack. Young Odogaran makes one claw attack or bite.

Frenzy. Young Odogaran enters its frenzied state.

Description

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DrinkDrankDurnk

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