Armor Class
15
(natural armor)
Hit Points
32
(6d6 + 12)
Speed
30 ft., climb 30 ft.
STR
16
(+3)
DEX
16
(+3)
CON
14
(+2)
INT
5
(-3)
WIS
14
(+2)
CHA
12
(+1)
Skills
Acrobatics +6, Nature +4, Perception +6, Stealth +4
Senses
Blindsight 5 ft., Passive Perception 19
Languages
Understands Draconic but can't speak it
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Glide. When the shrinedragon falls and isn't incapacitated, it subtracts up to 100 feet from the fall when calculating the fall's damage, and it can move up to 2 feet horizontally for every 1 foot it descends.
Standing Leap. The shrinedragon's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Multiattack. The shrinedragon makes two melee attacks.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.
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