Medium Monstrosity, Lawful Evil
Armor Class 16
Hit Points 80 (12d12)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws CON +5
Skills Athletics +3, Stealth +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 14
Languages Primordial
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: (1d6+5) piercing damage plus (2d8+5) poison damage. Player must make a DC 15 CON saving throw or become poisoned. Ability recharge on (5-6) of d6 roll at the start of creatures turn. 

Scimitar. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: (1d6 + 8) slashing damage plus (1d6+3) poison damage. 

Poison Blast. Ranged Weapon Attack: +8 to hit, range 30/60 ft., 10 ft. radius Hit: (3d10 + 5) Poison damage.

Description

Apart from the large, muscular arms. The body of these creatures is almost entirely snake-like. Although these creature have poor vision, their keen sense of smell and hearing make these creatures a formidable foe. 

Habitat: CoastalUnderwater

WatUpTeach22

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