Medium Monstrosity, Chaotic Evil
Armor Class 16 natural armor
Hit Points 10 (2d8 - 1)
Speed
STR
12 (+1)
DEX
17 (+3)
CON
8 (-1)
INT
12 (+1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws DEX +5
Damage Immunities Force
Condition Immunities Frightened, Paralyzed, Petrified
Senses Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

 

voidwalk. the voidwalker can teleport to the void, a place where nothing, but the corrupting force of the void exist, as an action. 

Actions

Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 feet., 1 target. Hit: # (1d4 + 3) [force] damage. 

Action Ranged Attack. RangedWeapon Attack: +4 to hit, range 20/100 feet., 1 target. Hit: # (1d6 + 5) [force] damage.

Multi-attack. Voidwalker can make 2 melee attacks or a ranged attack.

Description

The voiding's are a race of beings from the void, a place where nothing, but the corrupting force of the void exist. Voidlings come into existence when normal beings enter the void and eventually become some type of voidling.

Habitat: Underdark

HMKFLASH

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