Armor Class
16
natural armor
Hit Points
10
(2d8 - 1)
Speed
STR
12
(+1)
DEX
17
(+3)
CON
8
(-1)
INT
12
(+1)
WIS
8
(-1)
CHA
8
(-1)
Saving Throws
DEX +5
Damage Immunities
Force
Condition Immunities
Frightened, Paralyzed, Petrified
Senses
Passive Perception 9
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
voidwalk. the voidwalker can teleport to the void, a place where nothing, but the corrupting force of the void exist, as an action.
Actions
Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 feet., 1 target. Hit: # (1d4 + 3) [force] damage.
Action Ranged Attack. RangedWeapon Attack: +4 to hit, range 20/100 feet., 1 target. Hit: # (1d6 + 5) [force] damage.
Multi-attack. Voidwalker can make 2 melee attacks or a ranged attack.
Description
The voiding's are a race of beings from the void, a place where nothing, but the corrupting force of the void exist. Voidlings come into existence when normal beings enter the void and eventually become some type of voidling.







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