Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Multiattack. The zombie makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.
Description
Zombie giants lumber across the land in search of life, destroying everything in their path with mindless abandon. After spending 24 hours without destroying a living thing, a zombie giant enters a motionless state similar to hibernation and waits for living things to cross its path. Sometimes remaining that way for years, resulting in it being covered with dirt and debris. Once a creature touches the zombie giant or makes a sound near it, it animates again and resumes its mission to destroy life.
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