Armor Class
16
Pain Resistant
Hit Points
52
(8d8 + 16)
Speed
40 ft., Fast
STR
18
(+4)
DEX
18
(+4)
CON
14
(+2)
INT
8
(-1)
WIS
8
(-1)
CHA
6
(-2)
Saving Throws
DEX +6, CON +4
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Poisoned, Stunned
Senses
Unknown Sound 60 ft., Passive Perception 10
Languages
None
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. Masked makes three Improvised Weapon attacks.
Improvised Weapons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:6 (1d6 + 4) slashing damage.
Description
Masked are humans that have been transformed by clockwork masks. The Masks appear to be made from rusty clockwork components, the mechanisms are active and a ticking noise can be heard. No semblance of humanity remains, if the mask is removed then the face is found to be eaten away. Necromancy and Technologia are combined to create these nightmare devices.







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