Fey Ancestry. The Vinyl Valkyrie has advantage on saving throws against being charmed and cannot be put to sleep by magic.
Thunderous Beat. When the Vinyl Valkyrie hits with a melee weapon attack, it deals an extra 7 (2d6) thunder damage.
Song of Resonance (1/Day). The Vinyl Valkyrie starts singing a powerful song, creating a 30-foot-radius sphere centered on herself. Creatures of the Valkyrie's choice within the area have advantage on saving throws against being frightened and gain 10 temporary hit points at the start of their turns while they remain within the area. The effect lasts for 1 minute.
Multiattack. The Vinyl Valkyrie makes two Rapier attacks or two Vinyl Disc attacks.
Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Vinyl Disc. Ranged Weapon Attack: +6 to hit, range 30/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 7 (2d6) thunder damage.
Dance of Echoes (Recharge 5-6). The Vinyl Valkyrie unleashes a flurry of swift strikes, making three Rapier attacks against one target. If all three attacks hit, the target must make a DC 15 Constitution saving throw or be stunned until the end of its next turn.
Description
Vinyl Valkyries are mystical beings that embody the essence of music and movement. They wield rapiers and enchanted vinyl discs, channeling their rhythmic energy to deal thunder damage. With their agility and grace, they excel in close combat as well as ranged attacks. Vinyl Valkyries possess an innate connection to fey magic, granting them resistance to thunder damage and advantage against charm effects. They can unleash their Dance of Echoes, a rapid flurry of rapier strikes that can stun their target, or activate their Song of Resonance, a captivating song that empowers and protects allies within its range.







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