Veteran's Value. As a veteran of the Long Patrol, this creature is afforded certain benefits. The veteran's weapon attacks count as magical and it is immune to the Frightened condition.
Nimble Escape. The Rakki can take the Disengage or Hide action as a bonus action on each of its turns.
Razor Focus. The Arcanist gains advantage on concentration saves.
Spellcasting. The Arcanist is a 9th-level Patrol spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). The Arcanum has the following Wizard spells prepared:
Cantrips (at will): Control Flames, Light, Ray of Frost, Shocking Grasp
1st level (4 slots): Expeditious Retreat, Mage Armor*, Magic Missile, Shield
2nd level (3 slots): Shatter, Rime's Binding Ice
3rd level (3 slots): Counterspell, Slow, Hypnotic Pattern
4th level (3 slot): Galder's Speedy Courier, Storm Sphere, Arcane Eye
5th level (1 slot): Arcane Hand, Hold Monster
*The Arcanist casts these spells on itself before combat.
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands to make a melee attack.







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