Voidplosion - When the Void Spawn is killed, it explodes into a small cloud of void like matter, coating things in a 5 foot range. Creatures in that range must make a DC 13 Dexterity save, or be blinded until the end of their next turn, and take 1d6 necrotic damage.
Action Name. The Void Spawn can take 1 Tentacle attack or 1 Void ink shot
Tentacle Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: (1d6 bludgeoning + 1d4 necrotic damage.
Void Ink Shot Attack. RangedWeapon Attack: +5 to hit. Does 2d4 necrotic damage, and creature must make a dc 11 Dex save or be blinded until the end of its next turn.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Small masses of alien pale flesh and corrupted bubbling black mass, they float in the area and aim only to cause chaos and pain.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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