Flyby. The stormrider doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Winding Flight. The stormrider has disadvantage on saving throws against wind-based effects.
Thunder Eater. The stormrider knows the location of any storm within 10 miles of it. As long as there’s a thunderstorm within 1 mile of the stormrider, it regains 10 hit points at the start of each of its turns.
Multiattack. The stormrider makes one attack with its bite and one attack with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage, and the target must make a DC 15 Strength saving throw, falling prone on a failed save.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage.
Sting. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 10 (2d4 + 5) piercing damage, and the target must make a DC 12 Constitution saving throw, becoming poisoned for 1 minute on a failed save. While poisoned, the target is paralyzed. The target can repeat the save at the end of each of their turns, ending the condition on them on a successful save.
Description
Stormriders were often depicted in legends or folk tales as benevolent or whimsical creatures that served Umberlee as heralds of storms or mounts of heroes, with gilded wings and graceful flight.
By now, Avren knew better.
The creatures that were swooping towards Avren as his sword was still a quarter of a lake away were serpentine, mottled grey and blue-black creatures with vicious bladed talons at the ends of their four folded legs, and large leathery fins along their bodies that facilitated their unnervingly graceful winding on the wind. Their tails each had a thin needle on the end, which Avren knew could deliver a very nasty venom. Their heads were parted three ways, with a single gleaming black eye on each segment, which segments opened to their horrifying fanged maws.
Avren counted four.
Stormriders are the second reason storms are feared at sea. They ride the winds at the head of thunder clouds, flying with eerie grace on their currents by way of the three wide, leather fins they have outstretched. Stormriders survey the seas and coasts below as they soar. Moving in packs ranging from a few beasts to dozens upon dozens, stormriders carry in their needle-pointed tails a paralyzing venom that they utilize to prey upon sailors and surface animals without the sense to hide from the storm. Stormriders have been known to perch occasionally, reproducing asexually, but always take off come the next storm.
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