Medium Construct, Unaligned
Armor Class 14 Natural Armor
Hit Points 60 (8d12 + 8)
Speed 30 ft.
STR
19 (+4)
DEX
12 (+1)
CON
14 (+2)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws STR +6
Skills Perception +2
Damage Resistances Acid
Senses Blindsight 10 ft., Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

False appearance:  When not triggered, the Yuan ti Guard Snake is indistinguishable from other statues, Variant: a DC 18 perception check can see it has not been touched by age, if in comparison to other old statues

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.

Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Description

Yuan ti Guard Snakes are enchanted statues left by their masters to guard their most sacred troves. not moving until an intruder enters range, they stay still as to preserve the element of surprise. their eyes glow green when triggered, and when their prey is killed they return to their assigned positions.

Monster Tags: Misc Creature

Habitat: DesertForestSwampUnderdarkUnderwater

PippinTheHobbit

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