Effigies standard attack is a pummel with their stone-like arms. A successful parry will not throw an Effigy off-balance.
They have a ranged attack consisting of a short-ranged arcing projectile-vomit-like substance. The projectile leaves behind an area that for a time deals damage to any who stand in it.
They can survive one or more direct headshots or dismemberment, so even a crit in a lethal setting will not always kill them.
They have the Blink ability.
Void Effigies cannot be eliminated non-lethally. Electrical burst have no effect on them, explosives magic or otherwise only briefly knock them down, and traps in the non-lethal setting pull them in, but fail to knock them out and release them as soon as the pull is completed.
Blink. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.
Slam. +9 to hit, reach 10 ft., 2 target. Hit: 29 (4d12 + 5) [damage type] damage.
Void Breath. +9 to hit, range 30/60 ft., 1 target. Hit: 10 (6d4 + 2) Narcotic damage.
Blink. Upon taking damage the Void Effigy can teleport 15 feet in any direction
Description
Void Effigies are human-sized and proportioned as opposed to the much larger Envisioned who summon them. Unlike their creators, they bleed despite being covered with stone formations. When destroyed, they crumble into nothing, leaving no remains behind. Corpses used as vessel for the Effigies will also vanish the moment the Envisioned use them.







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