Huge Undead (Frost Giant), Neutral Evil
Armor Class 15 (Undead Flesh)
Hit Points 194 (14d12 + 110)
Speed 45 ft.
STR
26 (+8)
DEX
9 (-1)
CON
28 (+9)
INT
11 (+0)
WIS
10 (+0)
CHA
9 (-1)
Saving Throws STR +13, CON +14, WIS +5
Skills Athletics +13, Deception +4, Intimidation +9, Perception +5, Stealth +4, Survival +5
Damage Vulnerabilities Fire, Radiant
Damage Resistances Cold
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned, Stunned
Senses Blindsight 30 ft, Darkvision 120 ft, Passive Perception 13
Languages Abyssal, Common, Giant Common, Giant, Abyssal
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Rage of the Fallen.  The Undead Giant gains advantage on STR checks/saves.  They receive a +4 bonus to damage rolls on melee attacks.  The giant has resistance to all bludgeoning, piercing, and slashing damages.

Rage For the Fallen.   When Vlenwar begins casting a spell on his turn and expends a spell slot, he can choose to grow from Huge to Gargantuan.  The increase lasts for 1 minute.  It ends early if he dies or is incapacitated.  Until it ends, he enjoys the following benefits.
  His Current HP and HP Maxmimum both increase by 14.
  His walking speed increases by 5 ft.
  He has advantage on STR checks and save throws.
  He gains a +9 bonus to his damage rolls with his melee weapon.

Fallen Blessing.  Immediately after casting Ray of Frost, Armor of Agathys, or Hold Person, Vlenwar gains 9 Temporary Hit Points.

Metamagic.  Vlenwar has access to Quicken Spell, Twinned Spell, and Heightened Spell.

Necrotic Supper.  When Vlenwar takes Necrotic damage, he heals for the damage dealt.  When he deals necrotic damage, he heals half of what he has dealt out.

Actions

Multiaction.  Vlenwar has two actions (One action must be a spell cast) and 2 reactions per round.

Boulder Slam. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 21 (2d12 + 8) Bludgeoning damage (2d12+12 if Raging).


Cantrips Available:  Booming Blade, Green Flame Blade (Necrotic Damage), Mold Earth, Poison Spray, Ray of Frost, Sword Burst, Thunderclap
1st Level Spells (4):  Absorb Elements, Armor of Agathys, Color Spray, Earth Tremor
2nd Level Spells (3): Hold Person, Earthen Grasp, Shatter, Web
3rd Level Spells (3):  Stinking Cloud, Thunder Step
4th Level Spells (3):  Wall of (Necrotic) Flames
5th Level Spells (2):  Cloudkill, Dominate Person
6th Level Spells (1): Circle of Death
7th Level Spells (1):  Finger of Death

Description

Frost giants are creatures of ice and snow, with hair and beards of pale white or light blue, and flesh as blue as glacial ice. They respect only brute strength and skill in battle.  Vlenwar, on the other hand, is a Frost Giant touched by Orcus to assist a Pale Master in the conquering of a city.

And to ensure his corruption and slide into Orcus' grasp.

Habitat: MountainUnderdarkUrban

Kraheera

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