Medium Beast
Armor Class 13 (natural armor)
Hit Points 22 (5d8)
Speed 20 ft., burrow 30 ft., swim 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
10 (+0)
INT
1 (-5)
WIS
10 (+0)
CHA
4 (-3)
Skills Stealth +3
Damage Resistances Cold
Senses Darkvision 60ft, Tremorsense 60ft, Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Amphibious. The zamite can breathe air and water.

Pack tactics. The zamite has advantage on an attack roll against a creature if at least one of the zamite's allies is within 5 feet of the creature and the ally isn't incapacitated. 

Actions

Multiattack. The zamite makes two Bite attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

The Zamite is a small, shark-like creature whose relatively large mouth houses many rows of teeth made for attacking prey and hunters. Zamite have been sighted in a number of different stages of development, with some having fully developed legs, while others slide on its bellies. During battle, Zamite can grow larger when it ingests bodily fluids. These fluids also allow Zamites to grow legs if they are ingested by the individuals without limbs. Zamite are highly carnivorous creatures, often aggressively attacking any possible food source.

Previous Versions

Name Date Modified Views Adds Version Actions
8/30/2023 11:15:24 AM
5
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Coming Soon
Arkhana

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