ReBoot. If Z dies in his World Wide Web, he reboots with all his hit points 1d4 days later in another robot spider body.
Legendary Resistance (3/Day). If Z fails a saving throw, he can choose to succeed instead.
Spider Climb. Z can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
World Wide Web Walker. Z ignores movement restrictions caused by his LAN cable webbing.
LAN Cable Web Weaver (3/Day). Z can take 1 minute to craft one of the following structures out of webbing:
- A 3-inch-thick, opaque wall of webbing consisting of up to three 10-foot-square sections, each of which must be anchored on at least two sides by other walls or surfaces. Each section has AC 12; 20 hit points; vulnerability to fire damage; and immunity to bludgeoning, poison, and psychic damage.
- A hut small enough to fit in a 10-foot cube. The hut comes with a closable door and a comfortable bed made of webbing, sized for a Tiny, Small, or Medium creature.
- A message consisting of no more than twenty-five characters, anchored at various points so it hangs in the air.
Multiattack. Z makes two Byte attacks and two Leg attacks.
Byte. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (3d6 + 7) piercing damage plus 11 (2d10) psychic damage. Make a charisma saving throw to avoid being trapped in the Metaweb.
RoboSpider Leg. With its gigantic metallic mechanical legs Z can make 2 attacks. 3d12+11 bludgeoning damage, make a strength saving throw (DC19) or be pinned down by the leg.
Spellcasting. Z casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 17):
At will: poison spray, lightning lure, fire bolt, ray of frost, magic missile
Web. Z shoots webbing at one creature he can see within 120 feet of himself. The target must succeed on a DC 17 Strength saving throw or be restrained for 1 hour. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.
Opportunity Attack
3 Legendary Actions per turn.
3/Brain Hack- A wave of feedback emanates out of Z in all directions that sounds like the ancient internet dialup noise. Every character must make a wisdom saving throw DC17. On a fail each takes 4d10 psychic damage and is incapacitated. Repeat saving throw at the beginning of their turn. Can be done twice per round until their next turn.
Spellcasting. Z casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 17):
2/actions: summon construct, pulse wave
1/actions: shatter, scorching ray, lightning bolt
Description
Zuckerberg has completely taken over the Internet. He manipulates the populace to his will with trolling and propaganda algorithms. His reach is nearly endless as everything in the world connects to the Internet.
Lair and Lair Actions
Has a lair in Carlsbad Caverns where he monitors and manipulates the internet and social media algorithms. Trolls locked in force cube cages hooked up matrix style making profiles and shitposting to drive content and reaction engagement. There is a massive spider web of Lan wires connecting super servers. These webs are patrolled and maintained by a giant robotic spider with The AI of Zuckerbergs mind connected to it. His mind is connected to everything and can communicate Max Headroom style from various screens.
Web Turret- turrets hang from the ceiling and fire spiked wires. Make a dc 17 dexterity save or get spiked, causing you to be stuck in the Metaweb, movement dropped to zero. Make an intelligence saving throw each turn to escape.
Destroy the servers to free anyone trapped, Kill Zuckerberg, and bring down the internet. Each Server has an AC of 20, 60hp. There are 6 of them.
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