Medium Humanoid, Any Alignment
Armor Class 17 (natural armor or magical protection)
Hit Points 165 (22d8 + 66)
Speed 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +9, DEX +7
Skills Perception +6
Senses Passive Perception 16
Languages Common
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Actions

Multiattack. The sentinel makes four attacks.

Attack. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 60 ft., one target. Hit: 18 (3d8 + 5) damage.

Description

This stat block is a good fit for strong, often-otherworldly creatures such as demons, devils, impressive beings of the Outer Planes, guardian constructs, or powerful undead. The sentinel can serve as a boss for 7th-level characters, an elite foe against two 12th-level characters, or can stand one-on-one against 16th-level characters. This stat block focuses on Strength.

The Lazy GM's 5e Monster Builder Resource Document

Previous Versions

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Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

MTBlack

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