Armor Class
15
(chain shirt or natural armor)
Hit Points
130
(20d8 + 40)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
14
(+2)
INT
18
(+4)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws
DEX +5, WIS +5
Skills
Perception +5
Senses
Passive Perception 15
Languages
Common
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Actions
Multiattack. The myrmidon makes three attacks.
Attack. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 17 (3d8 + 4) damage.
Description
Powerful elite bodyguards, high priests, wizards, warlocks, sorcerers, demons, and devils can all be represented by this stat block. A myrmidon can serve as a boss monster for 5th-level characters, an elite combatant against two characters of 7th level, or a one-on-one combatant against 14th-level characters, or in large groups against 20th-level characters. This stat block focuses on Intelligence.
The Lazy GM's 5e Monster Builder Resource Document
Previous Versions
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10/31/2023 3:44:42 AM
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