Power of Souls: All Attacks Deal 9d9 Necrotic Damage Regardless of Passed or Failed Saves For Each Soul Stored In The User.
Death’s Presence: Any creature in a 190ft radius develops a weakness to necrotic damage (Resistances Become Neutral)
Reaper of Souls: Anything killed by this form cannot be revived by any means.
Roar of Death: Radius: 90ft. 18d9 Thunder +18d9 Necrotic Damage. You can Choose to exclude allies from this attack, But Reduce the DC Save's Effects by 1 turn. All creatures hit Roll a DC 23 con save. Pass: Deafened for 1 Turn. Fail: Deafened & Disadvantage on Damage rolls for 3 turns.
Wings of Ruin: Grapple Check. The grappled individual can roll a DC 23 strength check to escape on their turn. Deals 18% of their Max HP With each Turn in the Grapple.
Wrath of Hræsvelgr: 40ft Range and 50ft in front. Any creatures hit must make a DC 23 Dex saving throw. Pass: Ignore this Attack. Fail: Thrown into the air and is dealt 27d18 Necrotic Piercing Damage And are automatically Hit with this Creature's Next Attack.
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Annihilation Shot: Any time a creature within 30ft of you uses an action you can See, make an opportunity attack- 27d9 Necrotic. x2 vs this Creature (Once Per Initiative Cycle).
Oblivion Wing: you consume 18 more souls (Must either have them on hand, Or obtain during battle) 30 foot wide beam of red and black pure antimatter. This attack deal 9D999 damage. Any Creature Defeated with this Attack are Destroyed. (Gods Cannot be Destroyed) Oblivion Form Ends, And you receive 9% of the Damage dealt as temp HP, gain 3 levels of exhaustion and cannot transform for nine days.
Description
It's Yveltal if you want to know what he looks like use google idiot (He is Shiny).
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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11/8/2023 4:29:48 AM
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6
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1
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5e
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Coming Soon
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