Large Undead, Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 110 (13d10 + 39)
Speed 40 ft., fly 80 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
7 (-2)
WIS
9 (-1)
CHA
7 (-2)
Saving Throws STR +7, CON +6
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Exhaustion
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Undying: Upon dropping below 0 hit points, the Zombie Dragon makes a Constitution saving throw with a DC of 10 + 5 for each successful save, unless the damage is radiant or from a critical hit. 

 

Actions

Multiattack: The Zombie Dragon makes 3 attacks, one with its bite and 2 claw attacks. 

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit:  (2d10 + 4) piercing damage. 

Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit:  (2d6 + 4) slashing damage. 

Noxious Breath: (Recharges with a 5-6) The Zombie Dragon releases a 30 ft. cone of putrid fumes, each creature must make a Constitution saving throw (DC = 12) on a failed save, each creature affected takes 6d6 poison damage (half as much on a successful save) and is overcome with the need to vomit, and is considered paralyzed, an affected creature can try making the saving throw again at the beginning of each of their turns. 

Previous Versions

Name Date Modified Views Adds Version Actions
7/16/2019 8:01:00 PM
5
2
1.0
Coming Soon

Monster Tags: undead

Fike666

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