Huge swarm of Tiny beasts, Unaligned
Armor Class 19 (natural armor)
Hit Points 142 (15d12 + 100)
Speed 30 ft., climb 30 ft.
STR
15 (+2)
DEX
20 (+5)
CON
17 (+3)
INT
16 (+3)
WIS
10 (+0)
CHA
6 (-2)
Skills Stealth +7
Damage Resistances Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned, Prone, Restrained
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Rock Camouflage. As a bonus action, the spider can magically shift its appearance to resemble that of a statue form of itself or blend into a rocky terrain.

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Pack Tactics:  Gains advantage on attack rolls as long as any ally is within 5ft., of a target.

 

Actions

Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one creature. Hit: 17 (1d10 + 21) piercing damage, and the target must make a DC 18 Constitution saving throw, taking 48 (8d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Description

A rock spider possesses the magical ability to change its appearance to resemble either a statue version of its spider form or to blend in and out of rocky terrains. It seems to appear out of nowhere and quickly vanishes after attacking when in these types of terrain.

Monster Tags: Misc Creature

Habitat: MountainUnderdarkUrban

Vineloft

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