Large Monstrosity (Human), Unaligned
Armor Class 16 Natural armour
Hit Points 120 (16d8 + 48)
Speed 60 ft., walk 60 ft., swim 40 ft.
STR
14 (+2)
DEX
16 (+3)
CON
16 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws DEX +5, WIS +3
Skills Deception +7, Stealth +6
Damage Vulnerabilities Fire, Radiant
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Frightened, Grappled, Poisoned, Restrained
Senses Darkvision 120ft (magical and non-magical), Passive Perception 16
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Void sprint. The voidshade mimic has the power to hide in any dark place and pounce out at any moment. while in darkness, it can hide, disengage, and dash as a bonus action.

Mimicry. Thanks to its unique form, it has the ability to change how its voice forms allowing for the mimicking of other peoples voices the lure unsuspecting people to there deaths.

Wrath of Dawn. due to its nature to remain in the dark, if a voidshade mimic is outside of the dark it will do all it can to renter and if cannot will have disadvantage on all ability checks and attack rolls and must make a constitution save equal to 8+ the number of rounds out of the dark or it will take 5 radiant damage as the sunlight sears its skin 

 

Actions

Multi-attack. When the Voidshade mimic takes the attack action it can make one lunge attack and 2 claw strikes.

Claw strike. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 7 (1d8 + 3) Slashing damage

Void lunge. The voidshade mimic can launch itself at high speed toward a target allowing it to try to bite into there flesh. it must be at 20ft of the target to launch Ranged Weapon Attack: +6 to hit, range 30 ft., 1 target. Hit: 13 (2d10 + 3) piercing damage and must make a dc 13 con save or take 3 (1d6) necrotic damage and be poisoned for 1 minute. this poison causes immense pain as the flesh begins to rot but can be subsided with wegen wild potions and so long as it is treated will leave no permanent marks.

Bonus Actions

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Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

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Lair and Lair Actions

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Regional Effects

The region containing a legendary Voidshade mimic’s lair is a twisting micure of echo caverns and tight corridors designed to disorientate, which creates one or more of the following effects:

  • While here you gain the effect "lost in the void" which means you cannot determine where you are by any means.
  • While here you gain the effect "Unbreakable shadows" this means lumos and other light spells have half range.

Habitat: Underdark

ramen_noodle04

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