undead fortitude. if damage is reduced to zero the zombie can make a con save of a dc of 10 unless the damage is radiant or a critical on a successful hit the zombie drops to 1 instead.
mend. if you are in 5ft of the zombie clot it will attempt to meld you into the it's body by grabbing you on a successful strength or dex dc of 12 you are able to hold push back or dash away 5ft. If unsuccessful you begin each round by making 2D6 necrotic damage at the start of the clots turn and your turn. You can make a action on your turn to escape by a DC strength save of 14.
multiattack. the zombie can make two slam attacks and one mend attack.
Slam. A slam is 3D10 + strength modifier at a range of 10ft
Rock. A rock throw of 4D10 at a range of 30 to 100ft or be at Disadvantage.
Begins by bring its hulking body standing on two legs up and slaming its arms down and shoveling you towards it.
Block. It can make DC 20 roll to block the attack if it is greater then its attackers roll the attack is negated.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A raging monstrosity made by cultists that mend limbs of dead corpses to seek power and improve upon the work.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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