Large Monstrosity, Unaligned
Armor Class 14 (natural armor)
Hit Points 25 (5d8 + 10)
Speed 40 ft., They jump in straight lines at a time , climb 40 ft. can stick to walls
STR
14 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
12 (+1)
WIS
8 (-1)
CHA
7 (-2)
Skills Perception +3, Stealth +4
Damage Immunities Poison
Senses Darkvision 60ft., Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The Vlk-kikker has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The Vlk-kikker has advantage on an attack roll against a creature if at least one of the Vlk-kikker's allies is within 5 feet of the creature and the ally isn't incapacitated.

Frog Legs. They can stick to walls.(Same effect as spider climb)

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Tongue whip. Ranged melee attack: +4 to hit, range 20ft., one target, Hit: 4 (1d4+2) poison damage. Enemy must make a Dex saving throw DC 14 or be grappled. Enemy can make a Dex saving throw DC 14 to slip out.

Bonus Actions

Little piggies. The Vlk-kikker howls at an enemy. The enemy must make a DC 14 Str saving throw or be pushed 20ft. Any allies within 20 ft. of the Vlk-kikker gets an extra 10ft. movement speed on their next turn.

Description

 resemble a species of wolf and frog-like creature. Known for their howl and strong lungs. Some say that they can create a gust of wind so strong that they can blow down a castle…

Monster Tags: monstrosity

Habitat: ForestSwamp

LastGamer

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